Tyrell N6 is a great sounding synth backed by the u-he sound engine and possessing an intuitive interface. Have to be loaded after any of the main files. Download: And thanks to there is now also a download for a free soundset. Black faces, framed in brushed metal, bright blue lettering and a swimming pool-colored display type is indeed cool, but the sound is exactly the opposite. The difference between this mod and other Synth retextures, is that instead of only using one texture option, we make use of every retexture that we made.
This mod aims to give every Synth a unique look by using multiple retextures for every Synth armor piece, weapon and uniform Courser included. Added color swap options for the Synth uniform. Added a No Weapons Version. It was conceived via a reader survey for online magazine Amazona. Have to be loaded after any of the main files. A new addition is the analog chorus that has the broad, warm chorus of a Roland Juno-60 modeled.
Wasteland Synths: Synths found in the wasteland will use worn or damaged versions of the Synth armor. Now it follows the vanilla level requirement system. Gives same materials as Vanilla synth armor. By the time it was decided that making the concept a hardware version would be too expensive, u-he founder Urs Heckmann volunteered his skills to develop a freeware soft-synth plugin version. Removed unused textures and materials. Everything is in one menu now.
Added new glow colors for the uniforms. Now there is a glow option for every secondary color. Added color swap options for weapons. . The glow color of the synth uniforms will always be the same as the secondary color of the armor. This used to be random, causing a weird mix of colors.
Have to be loaded after any of the main files. This synth is a must-have if you love creating sounds like those possible with the classic Roland Juno. So instead of having only one armor set there are now 70 different armor sets in different colors, with different chrome and glow effects. Institute Synths: Synths found in the institute will use undamaged versions of the armor and wear uniforms. This mod adds new Diffuse, Normal, Specular, Glow and Cube maps in 2k or 4k. Chances to spawn with gear is still 100% though. Changed the way the leveled list works.
The features are those that we may expect from a vintage synthesizer like the Juno series from Roland. This means that synths won't spawn with medium or heavy gear at lower levels. Added a leather cap to the glow helmet mesh. This is to remove the vanilla level requirement system. Fixed a bug that caused Synths to spawn with the wrong color. Changed the glow colors of the secondary white and gray to blue. This in combination with different Synths full skin, some skin, skeleton and having light, medium and heavy armor pieces every Synth will look unique.
Recipes to change the armor color now require materials. This was done, because the old plugin was a mess that I never bothered to fix. This is if you want more diversity at lower levels. Now it is sorted like this: Primary color, Secondary color - Condition, Vanilla stuff, Item name. Remade the color swapping option. Backed by u-he but still bearing the online magazine Amazona.
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