Did Fek ever tell us what is he doing with the money? The template files are provided as-is. A lo largo de mi vida, he recibido mucha critica tanto positiva como la peor la negativa y la que abunda mas hoy en la red. We reserve the right to make changes to these Terms and Conditions at any time without prior notice to you. I'd say that is perfectly normal that the project is taking so long, but Fek is earning 23000 dollars a month that's 276000 dollars a year. Gameplay Rack 2's core gameplay is similar in nature to Rack 1. Seems like it should be trivial so long as there's good human heads. Inside each of the templates, there is a sample character on the stage that is split up into editable parts.
The game is going to be free when it's done, and you can always pirate the development builds. Lab configurations can be saved, loaded, and shared. But I guess we'll have to wait for a really long time for that to happen, and that is just Fek's fault no one else's. I thought people would be interested in knowing about these things. I'd imagine the biggest challenge would be getting a good variety of working hairstyles, but I think if you handled it right you could use the same a lot of the same hairs for most anthro heads that character creator looks really intuitive.
I have been following Rack 2 since Rack 1. From the very first day I set up a patreon account, I told people that no matter how much money they gave me, I would not be hiring anyone to help me on Rack 2. Saludos y abrazos desde España, Andalucia. I don't blame you for being skeptical, and I appreciate that you're remaining civil. This is all stuff that I have known from the start, and have made public from the start. Though you may say these updates mean nothing and he could be just saying anything, the released builds again prove that he is constantly trying to improve the game to the best of his abilities. Some of the parts have some weird features, but I've tried to explain them with comments and notes inside the template.
Even professional studios with hundreds of employees sometimes take several years to make a game, and I'm working alone which I'll discuss in a moment. But anyway, I don't blame you. So back to my first argument. You will be presented with characters in science-themed bondage scenarios, and given a number of toys and gadgets to interact with them. Do we really now what is he using the money for? And even if you disagree with me, you people know, very in the deep, that I'm telling the truth, just that you don't want to accept it. Also, the template for Rack characters is 100% free for anyone to use! If time, money and resources aren't a problem, what could possibly be the cause of any project to be taking so long? I'm working on the last project card for this update As a follower of yours I read the threads of the follow-up of your project, I am a 38-year-old man who is a technician in micro-computer systems, I study on my own java, android and now I am revising old programming languages like pascal, basic and others. Now what I would do because I'm a responsible person, and I don't want to keep taking advantage of my funders or sponsors, well, if the job is too overwhelming I'd use some of my budget to hire some people that could help me finish earlier.
If I've missed any info, I apologise Click to expand. In particular,you agree not to use this data to allow, enable, or otherwise make possible,dissemination or collection of this data, in part or in its entirety, for anypurpose, such as the transmission of unsolicited advertising andand solicitations of any kind, including spam. I'm making plenty more than I need. Fetishes Rack's gameplay revolves around bondage, sex toys, and fetishy science equipment. Greetings and hugs from Spain, Andalucia. It's as simple as that. Throughout my life, I have received a lot of criticism, both positive and negative, and the one that abounds most today in the network.
You play the role of a scientist at Rack Laboratories, where you conduct sexual experiments for research and profit! That's what any responsible or decent person would do. Even though there's nothing to argue about , Fek is just being lazy , that's a shared opinion by many of us. Rack 1 is the best porn game of all time and Rack 2 is looking amazing. Check alliedvsaxis duplicates with related css, domain relations, most used words, social networks references. Also, I will figuratively cherish you deep in the cockles of my heart for the rest of time.
Get people off, get money, get more toys, then get people off again. Exotic test environments such as low-gravity and underwater will return in Rack 2. As you play the game, you will gather specimen from your test subjects, which can be processed into chemicals and used to research new technology and equipment. In addition, every single build he's released has been full of glitches he didn't even care to fix. Rack 2 isn't in beta testing after 3 years of development because 3 years of development hasn't been enough time to get the game presentable enough for a beta testing stage. If you do stupid shit and get yourself in trouble, I will not be there to help you.
Look, even if Fek were actually working really really really hard, and those latest updates were true. Why is the game advancing so slow that in 3 years it hasn't even reached beta status? With almost every release we see new bugs introduced and old ones fixed, so he does care at least to fix them when he notices them or when people bring it to his attention. None of these are guarantees. Any use of this data for any other purpose is expressly forbidden without the prior writtenpermission of EveryOne. The game is built to handle a wide spectrum of character species, shapes, and sizes, and as the game is developed, the diversity of characters you'll encounter throughout the game will expand. Rack 2 is an overfunded project. After reading through your post I can completely agree that it is taking an impossibly long time to finish, but to my knowledge and from what I have seen, Fek has been working on this project entirely by himself.
You can use research tokens to buy new toys, test subjects, and gadgets in the shop. Ok that's perfect, I work better alone too, now, If I had to build a replica of the nervous system I use this example because I'm currently studying in medicine and I knew that someone were funding my costs I'd try to only focus on it and work as fast as I can. On a closing note, I really want to reiterate something: if you or anyone else is not happy with how the game is being developed, I encourage you to cancel your pledge and save your money. From the very first day I set up a patreon account, I told people that no matter how much money they gave me, I would not be hiring anyone to help me on Rack 2. I've made it this far by sticking to the plan, so I'm gonna stick to the plan. But I know that's not useful, so here are some super, super rough estimates. Why is the game advancing so slow that in 3 years it hasn't even reached beta status? What equipment does he need to work on Rack 2? Compounds may initially come with side effects that you'll need to isolate and refine away.
If you go to his Patreon he gives status updates commonly. Laboratory Customization Rack 2 will allow you to design your laboratory as you see fit. Fek isn't doing this as a hobby, but he's being paid to develop Rack 2, and by a big group of funders. What equipment does he need to work on Rack 2? I just know that paying him or any other programmer to help me on Rack 2 is not going to actually make Rack 2 happen any faster, and I don't want to introduce potential drama where there doesn't need to be any. So yes, concluding, I think Rack 2, should be more advanced that it is. None of these are guarantees.